![]() ![]() The Rockmen are a good example of how bland FTL can be and, while I understand that resources needed to be carefully weighted during development, the game could have really benefitted from some stronger characterization of the various involved factions.įTL is a game of turns and panic, of exhilaration and triumph and everything is built around incredibly simple mechanics. I rush the rest of my crew in order to stop them, trying to keep three in the fight at the same time while another one recuperates in the infirmary (yes, I have once again powered it up) but I am losing the battle and I know it. Only now do I notice the teleporter the Rebels have and I am suddenly terrified, as two enemies quickly kill one of my crew members and begin destroying the shield system he was manning. I fire the missile, which ignores shielding, in order to knock out the weapons subsystem of the enemy, while waiting for my laser to get to full power, but my entire battle plan is quickly ripped to pieces when I am alerted that enemies are on my vessel. I take power out of the sickbay and the oxygen production center (I really need to upgrade my power plant) and re-route it towards weapons, which allows me to begin using both my rocket launcher and my burst laser. ![]() ![]() Out of the meteor cloud a ship appears, quickly revealing itself to be part of the Rebel fleet, which means a confrontation is unavoidable. After the initial confusing feeling generated by hyperspace, the trusty crew gets back to their stations and the systems of the valiant ship Softpedia hum with energy ready for any surprise that the universe can spring. ![]()
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